LB Project

Featured Articles

Creating a Refractive Material with Chromatic Aberration in Three.js
3D Web

Creating a Refractive Material with Chromatic Aberration in Three.js

Implement a refractive material with chromatic aberration in Three.js — a step-by-step guide to refraction, dispersion, Fresnel, and a multi-pass render pipeline with performance optimizations.

Andrey Malyshev

Andrey Malyshev

August 27, 2025 · 14 min read

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How 3D Web Experiences Drive Engagement and Sales

How 3D Web Experiences Drive Engagement and Sales

July 12, 2025

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Immersive 3D NFT Galleries: The WebGPU Real-Time Advantage

Immersive 3D NFT Galleries: The WebGPU Real-Time Advantage

July 6, 2025

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Creating a Refractive Material with Chromatic Aberration in Three.js
3D WebShader Development

Creating a Refractive Material with Chromatic Aberration in Three.js

Implement a refractive material with chromatic aberration in Three.js — a step-by-step guide to refraction, dispersion, Fresnel, and a multi-pass render pipeline with performance optimizations.

Andrey Malyshev

Andrey Malyshev

August 27, 2025 · 14 min read

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How 3D Web Experiences Drive Engagement and Sales
3D WebMarketing

How 3D Web Experiences Drive Engagement and Sales

Browser-native 3D keeps visitors exploring, clicking and buying. See how immersive web experiences lift engagement and sales—no apps or plugins required.

Andrey Malyshev

Andrey Malyshev

July 12, 2025 · 7 min read

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Immersive 3D NFT Galleries: The WebGPU Real-Time Advantage
Web3NFT

Immersive 3D NFT Galleries: The WebGPU Real-Time Advantage

Browser-based 3D NFT galleries running on WebGPU deliver real-time XR, deeper engagement and smoother minting than static pages. This guide shows why—and what you need to build one.

Andrey Malyshev

Andrey Malyshev

July 6, 2025 · 7 min read

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3D Reconstruction of Teishebaini: From Geodata to an Interactive Web Fortress
3D VisualizationCultural Heritage

3D Reconstruction of Teishebaini: From Geodata to an Interactive Web Fortress

Step-by-step pipeline for rebuilding the Urartian fortress of Teishebaini—geodata, archaeological plans, PBR materials, and a WebGL/WebGPU app.

Andrey Malyshev

Andrey Malyshev

May 27, 2025 · 8 min read

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3D Graphics on the Web — From 360° Spins to WebGPU and Cloud Streaming
Web Development3D Graphics

3D Graphics on the Web — From 360° Spins to WebGPU and Cloud Streaming

A deep dive into the evolution of web-based 3D—from early photo spins to WebGL, WebGPU, and cloud streaming—plus when each tech makes business sense.

Andrey Malyshev

Andrey Malyshev

September 17, 2025 · 8 min read

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WebGPU — The 3D Web Revolution
Web Development3D Graphics

WebGPU — The 3D Web Revolution

WebGPU brings native-level GPU power to browsers, cuts frame times by up to 10×, and unlocks compute shaders and WebXR. Learn the benefits and see how LB Project can guide your upgrade from WebGL.

Andrey Malyshev

Andrey Malyshev

May 23, 2025 · 7 min read

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VR Simulator ROI: A Data-Driven Guide
Virtual RealityTraining & Simulation

VR Simulator ROI: A Data-Driven Guide

Andrey Malyshev

Andrey Malyshev

November 7, 2020 · 3 min read

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